For sampling, i have decided to record the sound of a rubber band being flicked.The sample was recorded using a U87 condenser and inputted it using logics native EXS24 sampler. I have recorded the sounds at different velocities so that i will get a variety of samples to work with. I have also faded the clips out so that there are no clipping towards the end of the clips.
I have also cut the sample to its nearest peak transient so that when i trigger the sample, it plays instantaneously and does not play the silence preceding the sample. This will make sure when placing midi, the sample will play in time on the grid when it is quantised and not start seconds after it is triggered.
I have used Logics pitch correction VST to snap the relative sample to its nearest pitch and have also used it to identify the pitch for easy referencing when i am inputting the sample into EXS24.
According to the Pitch correction, the rubber band samples are at C# so i will take that into mind when i am loading them up into EXS24.
I have decided to use regions as individual samples since i have already cut them up to the appropriate lengths for sampling.
I have switched on pitch and 1 shot on the settings so that the samples can be pitched and also the samples wont cut off when the midi length does not play the overall duration.
I have set the midi to cover 2 octaves with C3 being the middle C. This gives me pitches to play with whilst inputting midi data. I have decided on 2 octaves since it was an appropriate amount of keys to play with, without severely artifacting the sound to inaudible ranges.
I have also changed the samples so that it is velocity triggered via a set amount of range. The lowest range will play the softest sample whilst the a higher velocity will the play the louder sample.
Here is the Midi i have inputted with this custom sampler.I have incorporated both velocity and pitch so that it the different variety of sounds can be played via a midi keyboard.